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The Bunker
Recording Studio is a full service commercial recording studio
located in Cockeysville, MD. It is designed based on engineer/producer
Chris Bentley's experience on both sides of the console. The
main idea behind the design of the studio is making the entire
place modular and flexible. The drum floor can be rolled around
the live room. The sonic wall moves and folds to change the shape
of the room. Acoustic treatment is moveable and removeable. All
of this is done based on the sonic needs of the artist's music.
There are three
rooms for recording. The live room (15x30) is large enough for
a five piece band. The room really shines, however when the drums
can have the entire room. The isolation booth is roughly 5x7
with an angled wall to defeat standing waves. The dead room (8x11)
is super tight and controlled and makes a great drum room as
well. All three rooms sound different from one another and we
work with bands to come up with the strategy that best fits.
After the acoustic signature of the rooms was decided, line of
sight was the priority.

The Bunker
also features the Native Instruments Komplete set of virtual
intruments, samplers, drum kits and synthesizers. 80+ drum kits,
faithful software recreations of classic synths, royalty-free
sample libraries and orchestral instruments are right there at
the keyboard. These are great tools for creating hip-hop beats
as well as fleshing out beats that have been created elsewhere.


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The Bunker
was designed around having two viable rooms for drums while allowing
for eye contact between musicians. The rooms sound very different
from one another and should be chosen according to your band's
sound. The live room is big and boomy, great for big rock drums
or for songs where the drums play a back in the room sounding
supporting role. The dead room also sounds big, but in another
way. Almost every square foot is covered in Auralex 2-inch wedge
foam, which makes it very dry and tight. The mics hear drums
only, almost zero room reverberation. This means that we can
do some tricks to fatten the drums themselves (not the room as
well), which is unbelievable for driving a mix.
The best way
to decide what's best for you is listening, so here are two examples
of each.
Live
Room 1 Live
Room 2
Dead
Room 2 Dead
Room 2
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